A Pattern Language

A Pattern Language
Author: Christopher Alexander
Release: 2018-09-20
Editor: Oxford University Press
Pages: 329
ISBN: 9780190050351
Language: en
Available for:

DESCRIPTION BOOK:

You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.

A Pattern Language

A Pattern Language
Author: Christopher Alexander
Release: 1977-08-25
Editor: Oxford University Press
Pages: 329
ISBN: 9780199726530
Language: en
Available for:

DESCRIPTION BOOK:

You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.

A Pattern Language

A Pattern Language
Author: Christopher Alexander,Sara Ishikawa,Murray Silverstein
Release: 1977
Editor: Oxford University Press
Pages: 1171
ISBN: 9780195019193
Language: en
Available for:

DESCRIPTION BOOK:

Two hundred and fifty-three archetypal patterns consisting of problem statements, discussions, illustrations, and solutions provide lay persons with a framework for engaging in architectural design

The Timeless Way of Building

The Timeless Way of Building
Author: Christopher Alexander,Professor in the Department of Architecture Christopher Alexander
Release: 1979
Editor: New York : Oxford University Press
Pages: 552
ISBN: 0195024028
Language: en
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DESCRIPTION BOOK:

This introductory volume to Alexander's other works, A Pattern of Language and The Oregon Experiment, explains concepts fundamental to his original approaches to the theory and application of architecture

A New Pattern Language for Growing Regions

A New Pattern Language for Growing Regions
Author: Michael Mehaffy,Yulia Kryazheva,Andrew Rudd,Nikos Salingaros
Release: 2020
Editor: Unknown
Pages: 329
ISBN: 0578633647
Language: en
Available for:

DESCRIPTION BOOK:

The 1977 book "A Pattern Language" was a landmark in the design world, introducing a methodology that has since become remarkably widespread and effective across many fields. Among them is software, where "design patterns" have since become an industry standard. Important spinoffs include peer-to-peer collaboration technologies like wiki - the basis of Wikipedia and related innovations - as well as Agile Methodology. Yet curiously, the one field where pattern methodology has lagged most conspicuously is the one where it began, the built environment. In part, the popular appeal of the 1977 book served to "freeze" the initial set of patterns, greatly slowing further peer-to-peer development in environmental design - contrary to the original authors' stated aims. As one remedy, we present here - in one of many more hoped-for future companion volumes to the original classic book - a new collection of 80 patterns for a new era of urban challenges, including rapid urbanization, slum upgrading, sustainable urbanism, [CUT: "new"] urban technologies, and new tools and strategies to meet these and other challenges. This new collection comes as a contribution to a five-year collaboration with UN-Habitat on implementation of the "New Urban Agenda," a framework document adopted by consensus by all 193 countries of the United Nations. However, there remains an urgent need to implement its humane aspirations, using tools and strategies grounded in research evidence, but also subject to revision, addition and refinement with new findings from new collaborators. This volume aims to meet that need - together with the launch of an online companion pattern "repository", available at npl.wiki. Both initiatives were developed in collaboration with Ward Cunningham, wiki inventor, and pioneer of pattern languages of programming as well as Agile Methodology. Both are meant to expand the capacity of pattern languages in support of a hopeful new era of open-source, human-centered, life-enriching technology.

Pattern Language for Game Design

Pattern Language for Game Design
Author: Christopher Barney
Release: 2020-12-08
Editor: CRC Press
Pages: 476
ISBN: 9781000259544
Language: en
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DESCRIPTION BOOK:

Chris Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design. From an in-depth look at Alexander’s work, to a critique of pattern theory in various fields, to a new approach that will challenge your knowledge and put it to work, this book seeks to transform how we look at building the interactive experiences that shape us. Key Features: Background on the architectural concepts of patterns and a Pattern Language as defined in the work of Christopher Alexander, including his later work on the Fifteen Properties of Wholeness and Generative Codes. Analysis of other uses of Alexander’s work in computer science and game design, and the limitations of those efforts. A comprehensive set of example exercises to help the reader develop their own patterns that can be used in practical day-to-day game design tasks. Exercises that are useful to designers at all levels of experience and can be completed in any order, allowing students to select exercises that match their coursework and allowing professionals to select exercises that address their real-world challenges. Discussion of common pitfalls and difficulties with the pattern derivation process. A guide for game design teachers, studio leaders, and university departments for curating and maintaining institutional Pattern Languages. An Interactive Pattern Language website where you can share patterns with developers throughout the world (patternlanguageforgamedesign.com). Comprehensive games reference for all games discussed in this book. Author Chris Barney is an industry veteran with more than a decade of experience designing and engineering games such as Poptropica and teaching at Northeastern University. He has spoken at conferences, including GDC, DevCom, and PAX, on topics from core game design to social justice. Seeking degrees in game design before formal game design programs existed, Barney built his own undergraduate and graduate curricula out of offerings in sociology, computer science, and independent study. In pursuit of a broad understanding of games, he has worked on projects spanning interactive theater, live-action role-playing game (LARP) design, board games, and tabletop role-playing games (RPGs). An extensive collection of his essays of game design topics can be found on his development blog at perspectivesingamedesign.com.

Liberating Voices

Liberating Voices
Author: Douglas Schuler
Release: 2008
Editor: MIT Press
Pages: 604
ISBN: 9780262693660
Language: en
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DESCRIPTION BOOK:

A new model for social change, integrating theory and practice, that shows how information and communication can be used to address urgent social and environmental problems collaboratively. In recent decades we have witnessed the creation of a communication system that promises unparalleled connectedness. And yet the optimistic dreams of Internet-enabled engagement and empowerment have faded in the face of widespread Internet commercialization. In Liberating Voices, Douglas Schuler urges us to unleash our collective creativity--social as well as technological--and develop the communication systems that are truly needed. Inspired by the vision and framework outlined in Christopher Alexander's classic 1977 book, A Pattern Language, Schuler presents a pattern language containing 136 patterns designed to meet these challenges. Using this approach, Schuler proposes a new model of social change that integrates theory and practice by showing how information and communication (whether face-to-face, broadcast, or Internet-based) can be used to address urgent social and environmental problems collaboratively. Each of the patterns that form the pattern language (which was developed collaboratively with nearly 100 contributors) is presented consistently; each describes a problem and its context, a discussion, and a solution. The pattern language begins with the most general patterns ("Theory") and proceeds to the most specific ("Tactics"). Each pattern is a template for research as well as action and is linked to other patterns, thus forming a single coherent whole. Readers will find Liberating Voices an intriguing and informative catalog of contemporary intellectual, social, and technological innovations, a practical manual for citizen activism, and a compelling manifesto for creating a more intelligent, sustainable, and equitable world.

The Oregon Experiment

The Oregon Experiment
Author: Christopher Alexander,Professor in the Department of Architecture Christopher Alexander,Murray Silverstein,Shlomo Angel,Sara Ishikawa,Danny Abrams
Release: 1975
Editor: Center for Environmental Struc
Pages: 228
ISBN: 0195018249
Language: en
Available for:

DESCRIPTION BOOK:

Details the master architectural design plan currently being implemented at the University of Oregon, illustrating the participation of all members of a small community in the designing of their own environment

A Theory of Architecture

A Theory of Architecture
Author: Nikos A. Salingaros
Release: 2021-04-02
Editor: Off The Common Books
Pages: 329
ISBN:
Language: en
Available for:

DESCRIPTION BOOK:

More than a decade in the making, this is a textbook of architecture, useful for every architect: from first-year students, to those taking senior design studio, to graduate students writing a Ph.D. dissertation in architectural theory, to experienced practicing architects. It is very carefully written so that it can be read even by the beginning architecture student. The information contained here is a veritable gold mine of design techniques. This book teaches the reader how to design by adapting to human needs and sensibilities, yet independently of any particular style. Here is a unification of genuine architectural knowledge that brings a new clarity to the discipline. It explains much of what people instinctively know about architecture, and puts that knowledge for the first time in a concise, understandable form. Dr. Salingaros has experience in the organization of the built environment that few practicing architects have. The later chapters of this new book touch on very sensitive topics: what drives architects to produce the forms they build; and why architects use only a very restricted visual vocabulary. Is it personal inventiveness, or is it something more, which perhaps they are not even aware of? There has not been such a book treating the very essence of architecture. The only other author who is capable of raising a similar degree of passion (and controversy) is Christopher Alexander, who happens to be Dr. Salingaros’ friend and architectural mentor. “Surely no voice is more thought-provoking than that of this intriguing, perhaps historically important, new thinker?” From the Preface by His Royal Highness, Charles, The Prince of Wales “A New Vitruvius for 21st-Century Architecture and Urbanism?” Dr. Ashraf SalamaChair, Department of Architecture and Urban Planning, Qatar University, Doha, Qatar “Architecture, Salingaros argues, is governed by universal and intuitively understood principles, which have been exemplified by all successful styles and in all civilizations that have left a record of themselves in their buildings. The solution is not to return to the classical styles… the solution is to return to first principles and build within their constraints… ” Dr. Roger Scruton Philosopher, London, UK “A fundamental text, among the most significant of the past several years.” Dr. Vilma Torselli Architect and Author, Milan, Italy “A Theory of Architecture demonstrates how mathematics and the social sciences offer keys to designing a humane architecture. In this brilliant tome Salingaros explains why many modern buildings are neither beautiful nor harmonious and, alternatively, how architects and patrons can employ scale, materials and mathematical logic to design structures which are exciting, nourishing, and visually delightful.” Duncan G. Stroik Professor of Architecture, University of Notre Dame, Indiana “Salingaros explores ways to clarify and formalize our understanding of aesthetic forms in the built environment, using mathematics, thermodynamics, Darwinism, complexity theory and cognitive sciences. Salingaros’ remarkable observations suggest that concepts of complexity and scale can someday provide a full-bodied explanation for both the practice and the appreciation of architecture.” Kim Sorvig Architecture & Planning, University of New Mexico See this book’s Wikipedia entry http://en.wikipedia.org/wiki/A_Theory_of_Architecture Nikos A. Salingaros is an internationally known urbanist and architectural theorist who has studied the scientific bases underlying architecture for thirty years. Utne Reader ranked him as “One of 50 visionaries who are changing your world”, and Planetizen as 11th among “The top 100 urban thinkers of all time”. He is Professor of Mathematics at the University of Texas at San Antonio.

Enterprise Architecture Function

Enterprise Architecture Function
Author: Ingo Arnold
Release: 2022-01-03
Editor: Springer Nature
Pages: 521
ISBN: 9783030845896
Language: en
Available for:

DESCRIPTION BOOK:

This book provides a method to plan, develop, validate, or evolve the design of an enterprise architecture function so that it fully meets the organization’s needs. The reader will benefit from this book in two ways. First, it provides a structured overview and orientation to the subject of architecture from an architecture function perspective. Second, it guides through the process of planning, building, and operating your own architecture organization based on a generic architecture function blueprint presented in the form of a pattern language offering a structured means for navigating, contextualizing, combining, and composing the architecture function patterns. The book is structured in six chapters. Chapter 1 “Introduction” explains the starting position and objectives of the book and introduces key concepts that will be explained further in subsequent chapters. Chapter 2 “Architecture Function Pattern Language” introduces the concepts of pattern, pattern catalogue, pattern topology, and ontology and explains how these concepts are combined to form a pattern language for planning, designing, and operating an architecture function. Next, Chapter 3 “Architecture Function – Context“ introduces concepts that are crucial for understanding the challenges that an architecture function faces and presents a generic schema for the business organizations and value chain. Chapter 4 “Architecture Function – Challenge” looks at an architecture function from a black box perspective and outlines the expectations and requirements that companies place on architecture organizations. It discusses the building blocks of an architecture function, the services it provides along the enterprise value chain, and the quality attributes that enterprises expect from their functions. Chapter 5 “Architecture Function – Constitution” then shifts from a black-box perspective to a white-box perspective and outlines the generic design of an architecture function in order to realize functional and quality-related requirements. Chapter 6 “Pattern Catalogue“ eventually introduces the pattern catalogue with a total of 48 architecture function patterns. These patterns suggest designs for collaboration between the architecture function and enterprise organizations, for the elaboration and development of enterprise services along the enterprise value chain, or for aligning architecture governance with enterprise governance. The book is intended for a broad readership, including enterprise, domain, and solution architects, lecturers and students, and anyone else interested in understanding the value proposition, responsibilities, outcomes, methods, and practices of architecture functions. It introduces the basic concepts and theories needed to understand the pattern language presented and the patterns it summarizes.

Pattern Oriented Software Architecture A Pattern Language for Distributed Computing

Pattern Oriented Software Architecture  A Pattern Language for Distributed Computing
Author: Frank Buschmann,Kevlin Henney,Douglas C. Schmidt
Release: 2007-04-04
Editor: John Wiley & Sons
Pages: 636
ISBN: 0470065303
Language: en
Available for:

DESCRIPTION BOOK:

The eagerly awaited Pattern-Oriented Software Architecture (POSA) Volume 4 is about a pattern language for distributed computing. The authors will guide you through the best practices and introduce you to key areas of building distributed software systems. POSA 4 connects many stand-alone patterns, pattern collections and pattern languages from the existing body of literature found in the POSA series. Such patterns relate to and are useful for distributed computing to a single language. The panel of experts provides you with a consistent and coherent holistic view on the craft of building distributed systems. Includes a foreword by Martin Fowler A must read for practitioners who want practical advice to develop a comprehensive language integrating patterns from key literature.

Pattern Languages of Program Design

Pattern Languages of Program Design
Author: James O. Coplien,Douglas C. Schmidt,John M. Vlissides,Norman L. Kerth
Release: 1995
Editor: Addison-Wesley Professional
Pages: 578
ISBN: 0201607344
Language: en
Available for:

DESCRIPTION BOOK:

The first conference on Pattern Languages of Program Design (PLoP)was a watershed event that gave a public voice to the software designpattern movement. Seventy software professionals from around theworld worked together to capture and refine software experience thatexemplifies the elusive quality called "good design." This volume isthe result of that work--a broad compendium of this new genre ofsoftware literature. Patterns are a literary form that take inspiration from literateprogramming, from a design movement of the same name in contemporaryarchitecture, and from the practices common to the ageless literatureof any culture. The goal of pattern literature is to help programmersresolve the common difficult problems encountered in design andprogramming. Spanning disciplines as broad as client/serverprogramming, distributed processing, organizational design, softwarereuse, and human interface design, this volume encodes designexpertise that too often remains locked in the minds of expertarchitects. By capturing these expert practices as problem-solutionpairs supported with a discussion of the forces that shape alternativesolution choices, and rationales that clarify the architects' intents, these patterns convey the essence of great software designs. 0201607344B04062001

Pattern Oriented Software Architecture On Patterns and Pattern Languages

Pattern Oriented Software Architecture  On Patterns and Pattern Languages
Author: Frank Buschmann,Kevin Henney,Douglas C. Schmidt
Release: 2007-04-30
Editor: John Wiley & Sons
Pages: 490
ISBN: 0470512571
Language: en
Available for:

DESCRIPTION BOOK:

Software patterns have revolutionized the way developers think about how software is designed, built, and documented, and this unique book offers an in-depth look of what patterns are, what they are not, and how to use them successfully The only book to attempt to develop a comprehensive language that integrates patterns from key literature, it also serves as a reference manual for all pattern-oriented software architecture (POSA) patterns Addresses the question of what a pattern language is and compares various pattern paradigms Developers and programmers operating in an object-oriented environment will find this book to be an invaluable resource

Business Rules Management and Service Oriented Architecture

Business Rules Management and Service Oriented Architecture
Author: Ian Graham
Release: 2007-02-06
Editor: John Wiley & Sons
Pages: 288
ISBN: 9780470059807
Language: en
Available for:

DESCRIPTION BOOK:

Business rules management system (BRMS) is a software tools that work alongside enterprise IT applications. It enables enterprises to automate decision-making processes typically consisting of separate business rules authoring and rules execution applications. This proposed title brings together the following key ideas in modern enterprise system development best practice. The need for service-oriented architecture (SOA). How the former depends on component-based development (CBD). Database-centred approaches to business rules (inc. GUIDES). Knowledge-based approaches to business rules. Using patterns to design and develop business rules management systems Ian Graham is an industry consultant with over 20 years. He is recognized internationally as an authority on business modelling, object-oriented software development methods and expert systems. He has a significant public presence, being associated with both UK and international professional organizations, and is frequently quoted in the IT and financial press.

A Pattern Language For Composing Music

A Pattern Language For Composing Music
Author: Thomas Schlechte
Release: 2019-08-15
Editor: Unknown
Pages: 266
ISBN: 1792938047
Language: en
Available for:

DESCRIPTION BOOK:

Do you wish to become a composer of music?Are you a trained classical musician, but having difficulties to compose your own stuff?Or are you interested in making music, and do not really know where to start?If this is your story, A Pattern Language for Composing Music is for you.A Pattern is a simple principle which shows you how to turn the building blocks of music into a unique piece of music by piecemeal variations. A Pattern Language offers you ideas how to connect patterns and apply them to your own choices of notes. A Pattern Language for Composing Music offers 79 different patterns including short descriptions, simple pictures, hands-on examples, and inspiring relations to other patterns - all waiting to be combined and turned into something unprecedented by you! "A Pattern Language for Composing Music reminds me of Brian Eno's Oblique Strategies, but with a pragmatic twist that offers realistic advice to a composer who needs to change the frame." - Chilly Gonzales - Canadian Pianist, Composer & Entertainer

Patterns of Home

Patterns of Home
Author: Max Jacobson,Murray Silverstein,Barbara Winslow
Release: 2002
Editor: Taunton Press
Pages: 282
ISBN: 9781561585335
Language: en
Available for:

DESCRIPTION BOOK:

Clearly written and profusely illustrated, this text brings the timeless lessons of residential design to homeowners who seek inspiration and direction. Insightful tours of 33 homes bring essential design concepts to life. 300 color photos. 50 illustrations.

Designing Distributed Control Systems

Designing Distributed Control Systems
Author: Veli-Pekka Eloranta,Johannes Koskinen,Marko Leppänen,Ville Reijonen
Release: 2014-06-09
Editor: John Wiley & Sons
Pages: 500
ISBN: 9781118694152
Language: en
Available for:

DESCRIPTION BOOK:

Designing Distributed Control Systems presents 80 patterns for designing distributed machine control system software architecture (forestry machinery, mining drills, elevators, etc.). These patterns originate from state-of-the-art systems from market-leading companies, have been tried and tested, and will address typical challenges in the domain, such as long lifecycle, distribution, real-time and fault tolerance. Each pattern describes a separate design problem that needs to be solved. Solutions are provided, with consequences and trade-offs. Each solution will enable piecemeal growth of the design. Finding a solution is easy, as the patterns are divided into categories based on the problem field the pattern tackles. The design process is guided by different aspects of quality, such as performance and extendibility, which are included in the pattern descriptions. The book also contains an example software architecture designed by leading industry experts using the patterns in the book. The example system introduces the reader to the problem domain and demonstrates how the patterns can be used in a practical system design process. The example architecture shows how useful a toolbox the patterns provide for both novices and experts, guiding the system design process from its beginning to the finest details. Designing distributed machine control systems with patterns ensures high quality in the final product. High-quality systems will improve revenue and guarantee customer satisfaction. As market need changes, the desire to produce a quality machine is not only a primary concern, there is also a need for easy maintenance, to improve efficiency and productivity, as well as the growing importance of environmental values; these all impact machine design. The software of work machines needs to be designed with these new requirements in mind. Designing Distributed Control Systems presents patterns to help tackle these challenges. With proven methodologies from the expert author team, they show readers how to improve the quality and efficiency of distributed control systems.

The Production of Houses

The Production of Houses
Author: Christopher Alexander,Howard Davis,Donald Corner
Release: 1985
Editor: Oxford University Press on Demand
Pages: 381
ISBN: 9780195032239
Language: en
Available for:

DESCRIPTION BOOK:

As an innovative thinker about building and planning, Christopher Alexander has attracted a devoted following. His seminal books--The Timeless Way of Building, A Pattern Language, and The Oregon Experiment--defined a radical and fundamently new process of environmental design. Alexander now gives us the latest book in his series--a book that puts his theories to the test and shows what sort of production system can create the kind of environment he has envisioned. The Production of Houses centers around a group of buildings which Alexander and his associates built in 1976 in northern Mexico. Each house is different and the book explains how each family helped to lay out and construct its own home according to the family's own needs and in the framework of the pattern language. Numerous diagrams and tables as well as a variety of anecdotes make the day-today process clear. The Mexican project, however, is only the starting point for a comprehensive theory of housing production. The Production of Houses describes seven principles which apply to any system of production in any part of the world for housing of any cost in any climate or culture or at any density. In the last part of the book, "The Shift of Paradigm," Alexander describes, in detail, the devastating nature of the revolution in world view which is contained in his proposal for housing construction, and its overall implications for deep-seated cultural change.

Pattern Theory

Pattern Theory
Author: Helmut Leitner
Release: 2015-03-10
Editor: CreateSpace
Pages: 160
ISBN: 1505637430
Language: en
Available for:

DESCRIPTION BOOK:

This book “Pattern Theory” summarizes the work of an important contemporary thinker, the architect and systems theorist Christopher Alexander, an emeritus professor at the University of Berkeley, California. In 1979 one of his books, "A Pattern Language", an 1100-page-essay on architecture and human life, became a non-fiction best seller that attracted half a million readers and continues to inspire people from many disciplines. The still broader four-volume essay "The Nature of Order" was published 2002-2004 as magnum opus. The life work of Alexander is outstanding. He develops a general theory of living systems, a systems theory based on the concepts center, wholeness and transformation by using design patterns and pattern languages as parts of the method. There is a whole new cosmos of thinking with astonishing bandwidth: Alexander suggests a new scientific paradigm that stands in opposition to the traditional causal mechanistic paradigm of natural science – and he offers a new knowledge format as a way to enable people and support their participation in design processes.Alexander's theories have already proven useful in education, organizational development, permaculture, and in software the design patterns have even become mainstream. Many disciplines are about to follow in this development. Pattern theory allows us to change our thinking, to rethink our world and to move towards a fairer society. This leads to more participation and higher sustainability. Alexander's concepts form a mental toolbox for societal change and innovation.

Pattern Languages of Program Design 5

Pattern Languages of Program Design 5
Author: Dragos-Anton Manolescu,Markus Voelter,James Noble
Release: 2006
Editor: Addison-Wesley Professional
Pages: 596
ISBN: 9780321321947
Language: en
Available for:

DESCRIPTION BOOK:

The long awaited fifth volume in a collection of key practices for pattern languages and design.