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|Author||: Sandra Keiser,Myrna B. Garner|
|Editor||: A&C Black|
Now in full colour, the third edition of this practical text takes students step-by-step through the pre-production processes of apparel product development: planning, forecasting, fabricating, line development, technical design, pricing and sourcing and includes a greater focus on current issues, for example sustainability and business ethics.
|Author||: Renate Boere|
|Editor||: Bis Publishers|
The time has come in which graphic designers are playing an important role in rendering ever more complicated information transparent and understandable for a wider audience. To stress this urgency, Renate Boere dove headfirst in the world of project management lingo, confidentiality statements, copyright, complicated contracts, the search for stakeholders, and grant applications. This journey resulted in the designer's novel Beyond Design. This nonfiction novel provides insights into the contemporary, often hybrid, practice of today's multi-talented graphic designers. The story tells how Boere decides to take matters into her own hands by working on socially relevant design projects. An exciting and informative book that gives insights into the designer's do's and don'ts while working on projects from start to finish.
|Author||: Sitakanta Mishra|
|Editor||: Taylor & Francis|
This book scrutinises the realm of safety-security involving ‘nuclear power’ within the context of India’s tryst with nuclear energy. Relying on open source information, it examines the efficacy of the safety-security arrangement in and around India’s nuclear installations, keeping in mind the international best practices. As India has embarked on a civil nuclear expansion programme, the public concern for safety and security of nuclear facilities and material is obvious, especially in the backdrop of terrorist incidents and the Fukushima disaster. This poses a serious challenge to garnering greater domestic support for new nuclear projects with international collaborations. Here an attempt is made to examine the issues involving social acceptance of nuclear energy, safe disposal of nuclear waste, regulatory practices, and likely challenges ahead for India, to propose a new nuclear safety-security paradigm by looking beyond the usual ‘defence by design’ or ‘defence in-depth’ practice.
|Author||: Vikki Delgado|
|Editor||: Tate Publishing|
You've just moved into your new house or apartment, and you don't know where to begin. Should you paint? Should you try and accommodate everything you need to decorate? How do you find those things? Maybe you are wondering what to keep and what to discard. Whether you're married or single, and whatever your questions, Beyond Design is the Designer will assist you in all your design and décor needs. But wait. There's a twist. Author Vikki DelGado reveals how to find the only true peace in decorating your new abode. Whether a studio apartment or a mansion, every homemaker must look To The Creator in deciphering what will work to help them find peaceful design in their home. Don't just fill your house with idols or décor that you don't know the origins of. Don't just buy into Feng Shui without learning what it really is. DelGado's Beyond Design is the Designer will help you put more thought into your design and provide practical solutions and pertinent Scriptures along the way.
|Author||: Ellen Lupton,Andrea Lipps|
|Editor||: Chronicle Books|
A powerful reminder to anyone who thinks design is primarily a visual pursuit, The Senses accompanies a major exhibition at the Cooper-Hewitt Smithsonian Design Museum that explores how space, materials, sound, and light affect the mind and body. Learn how contemporary designers, including Petra Blaisse, Bruce Mau, Malin+Goetz and many others, engage sensory experience. Multisensory design can solve problems and enhance life for everyone, including those with sensory disabilities. Featuring thematic essays on topics ranging from design for the table to tactile graphics, tactile sound, and visualizing the senses, this book is a call to action for multisensory design practice. The Senses: Design Beyond Vision is mandatory reading for students and professionals working in diverse fields, including products, interiors, graphics, interaction, sound, animation, and data visualization, or anyone seeking the widest possible understanding of design. The book, designed by David Genco with Ellen Lupton, is edited by Lupton and curator Andrea Lipps. Includes essays by Lupton, Lipps, Christopher Brosius, Hansel Bauman, Karen Kraskow, Binglei Yan, and Simon Kinnear.
|Author||: Sandra J. Keiser,Myrna B. Garner|
|Editor||: Fairchild Books|
This practical text takes students step-by-step through the preproduction processes of apparel product development: planning, forecasting, fabricating, developing silhouettes and specifications, pricing and sourcing. It demonstrates how these processes must be coordinated to get the right product to retail when customers want it and at a price they are willing to pay. Based on consultations with some of the most successful and innovative firms in the fashion business, the text covers the evolving partnerships among textile suppliers, product developers, manufacturers, and retailers as they work to develop apparel products in today's customer-driven environment.New to this edition:-- Increased number of case studies and sidebars-- International examples and case studies address the effects of globalization-- More information on menswear, children's wear, and special-size markets-- Updated tables and statistical information and new photo examples-- Discussion of Technological advancements related to product development-- Appx describing careers in product development and resources for additional research-- The context of a global agile manufacturing environment-- Best practices of major product developers-- Challenging hands-on product development activities-- Instructor's Guide includes course outlines, suggestions for teaching each chapter, and guidelines for overseeing and evaluating product development projects
|Author||: Kimberly Elam|
|Editor||: Princeton Architectural Press|
Typographic organization has always been a complex system in that there are so many elements at play, such as hierarchy, order of reading, legibility, and contrast. In Typographic Systems, Kim Elam, author of our bestselling books, Geometry of Design and Grid Systems, explores eight major structural frameworks beyond the gridincluding random, radial, modular, and bilateralsystems. By taking the reader through exercises, student work, and professional examples, Elam offers a broad range of design solutions. Once essential visual organization systems are understood the designer can fluidly organize words or images within a structure, combination of structures, or a variation of a structure. With clarity and substance, each systemfrom the structured axis to the nonhierarchical radial arrayis explained and explored so that the reader comes away with a better understanding of these intricate complex arrangements. Typographic Systems is the seventh title in our bestselling Design Briefs series, which has sold more than 100,000 copies worldwide.
|Author||: Mel Brasier,Garrett Magee,James DeSantis|
|Editor||: Clarkson Potter|
From the hosts of Bravo's Backyard Envy comes a beautifully photographed guide to converting your outdoor space into an enviable oasis, whether you have a backyard, brownstone patio, or three-season porch. Dubbed the "plantfluencers" by the New York Times, Mel Brasier, Garrett Magee, and James DeSantis, owners of the Manscapers landscaping company, do more than plant, mulch, and manicure a garden; they look at the space just as interior designers do a room, considering the aesthetics and the way people live in it. Now they show you how to apply familiar interior design principles to your outdoors, including: • Deciding on a concept to help direct the mood of your space • "Zoning" your space into functional areas, such as for lounging, cooking, or entertaining • Defining the areas with furniture and hardscaping like fencing, decking, pools, planters, pergolas, and pathways • Bringing in the green, including plants that are both functional (privacy shrubs and shade trees) and decorative (pretty perennials, climbers, and textural grasses) • Adding the finishing touches: the pillows, throws, hurricane lanterns, and other details that will make you want to linger long after sunset Plus, you'll have information on hiring a contractor and landscaper and the specific materials and plants the Manscapers love to use in their designs. No matter how big or small your exterior space, this ultimate guide to landscape design will help you bring the comfort of the indoors outside.
|Author||: Nicolas Nova|
|Author||: Jaeil Lee,Camille Steen|
|Editor||: A&C Black|
Technical Sourcebook for Designers is completely devoted to preparing aspiring and professional apparel designers for the growing demand for technical design skills in the apparel industry. This comprehensive compilation presents technical design processes and industry standards that reflect current apparel production and manufacturing practices. Lee and Steen provide a holistic perspective of the role of technical design in apparel production, including such considerations as selection of fabrics, finding seasonal fashion trends, garment construction, and fit evaluation, all in the context of meeting the needs of the target consumer with cost-effective decisions. This edition includes a new section on real-life fit problems and solutions, more information on essential math for designers (such as grading and costing) plus coverage of product lifecycle management (PLM) and sustainability. An all new Chapter 8 on Sweater Product Design explores sweater design and manufacturing. More than 200 new images and newly added color in illustrations to show relevant design details. With versatile coverage of a variety of product categories including women's wear, menswear and knitwear, this text gives students essential tools to develop specification sheets and technical packages for specific markets.
|Author||: Kelly Ann McKercher|
This book includes a deep-dive into the mindsets and methods of Co-design. It draws on the authors' experience across Australia and New Zealand, as well as design, trauma-informed practice, collective learning and social movements.
|Author||: Mario Carpo|
|Editor||: MIT Press|
The first digital turn in architecture changed our ways of making; the second changes our ways of thinking. Almost a generation ago, the early software for computer aided design and manufacturing (CAD/CAM) spawned a style of smooth and curving lines and surfaces that gave visible form to the first digital age, and left an indelible mark on contemporary architecture. But today's digitally intelligent architecture no longer looks that way. In The Second Digital Turn, Mario Carpo explains that this is because the design professions are now coming to terms with a new kind of digital tools they have adopted—no longer tools for making but tools for thinking. In the early 1990s the design professions were the first to intuit and interpret the new technical logic of the digital age: digital mass-customization (the use of digital tools to mass-produce variations at no extra cost) has already changed the way we produce and consume almost everything, and the same technology applied to commerce at large is now heralding a new society without scale—a flat marginal cost society where bigger markets will not make anything cheaper. But today, the unprecedented power of computation also favors a new kind of science where prediction can be based on sheer information retrieval, and form finding by simulation and optimization can replace deduction from mathematical formulas. Designers have been toying with machine thinking and machine learning for some time, and the apparently unfathomable complexity of the physical shapes they are now creating already expresses a new form of artificial intelligence, outside the tradition of modern science and alien to the organic logic of our mind.
|Author||: Hengyun Zhang,Faxing Che,Tingyu Lin,Wensheng Zhao|
|Editor||: Woodhead Publishing|
Modeling, Analysis, Design and Testing for Electronics Packaging Beyond Moore provides an overview of electrical, thermal and thermomechanical modeling, analysis, design and testing for 2.5D/3D. The book addresses important topics, including electrically and thermally induced issues, such as EMI and thermal issues, which are crucial to package signal and thermal integrity. It also covers modeling methods to address thermomechanical stress related to the package structural integrity. In addition, practical design and test techniques for packages and systems are included. Includes advanced modeling and analysis methods and techniques for state-of-the art electronics packaging Features experimental characterization and qualifications for the analysis and verification of electronic packaging design Provides multiphysics modeling and analysis techniques of electronic packaging
|Author||: Miguel Sicart|
|Editor||: MIT Press|
Today's blockbuster video games -- and their never-ending sequels, sagas, and reboots -- provide plenty of excitement in high-resolution but for the most part fail to engage a player's moral imagination. In Beyond Choices, Miguel Sicart calls for a new generation of video and computer games that are ethically relevant by design. In the 1970s, mainstream films -- including The Godfather, Apocalypse Now, Raging Bull, and Taxi Driver -- filled theaters but also treated their audiences as thinking beings. Why can't mainstream video games have the same moral and aesthetic impact? Sicart argues that it is time for games to claim their place in the cultural landscape as vehicles for ethical reflection. Sicart looks at games in many manifestations: toys, analog games, computer and video games, interactive fictions, commercial entertainments, and independent releases. Drawing on philosophy, design theory, literary studies, aesthetics, and interviews with game developers, Sicart provides a systematic account of how games can be designed to challenge and enrich our moral lives. After discussing such topics as definition of ethical gameplay and the structure of the game as a designed object, Sicart offers a theory of the design of ethical game play. He also analyzes the ethical aspects of game play in a number of current games, including Spec Ops: The Line, Beautiful Escape: Dungeoneer, Fallout New Vegas, and Anna Anthropy's Dys4Ia. Games are designed to evoke specific emotions; games that engage players ethically, Sicart argues, enable us to explore and express our values through play.
|Author||: Sandy Bartholomew|
|Editor||: Fox Chapel Publishing|
Learn to focus, relax your mind and boost your creative confidence! This inspiring book offers over 100 Zentangle designs, with versatile graphics that can be used to decorate any surface. Micron pens make drawing the tangles simple and permanent.