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|Author||: Francis D. K. Ching|
|Editor||: John Wiley & Sons|
THE CLASSIC GUIDE TO DRAWING FOR DESIGNERS, REVISED AND UPDATED TO INCLUDE CURRENT DIGITAL-DRAWING TECHNIQUES Hand drawing is an integral part of the design process and central to the architecture profession. An architect's precise interpretation and freedom of expression are captured through hand drawing, and it is perhaps the most fundamental skill that the designer must develop in order to communicate thoughts and ideas effectively. In his distinctive style, world-renowned author Francis D. K. Ching presents Design Drawing, Third Edition, the classic guide to hand drawing that clearly demonstrates how to use drawing as a practical tool for formulating and working through design problems. While digital tools continue to evolve, this Third Edition includes new illustrations and information on the latest digital-drawing techniques. Design Drawing, Third Edition covers the basics of drawing, including line, shape, tone, and space. Guiding the reader step-by-step through the entire drawing process, this Third Edition also examines different types of drawing techniques such as multiview, paraline, and perspective drawings—and reveals how the application of these techniques creates remarkable results. In addition, Design Drawing, Third Edition: • Features over 1,500 hand drawings—stunning illustrations in the author's signature style that reinforce the concepts and lessons of each chapter • Offers new exercises and illustrative examples that range in complexity • Presents all-new digital drawing topics, such as hybrid floor plans, digital models and fabrication, and hand-to-digital fluency • Includes access to a new website featuring videos of the author demonstrating freehand techniques in a step-by-step manner in the studio and on location Written and illustrated for professional architects, designers, fine artists, illustrators, instructors and students, Design Drawing, Third Edition is an all-in-one package and effective tool that clearly demonstrates drawing concepts and techniques in a visually stimulating format that outshines other works in the field.
|Author||: Francis D. K. Ching,Steven P. Juroszek|
|Editor||: John Wiley & Sons|
Get the completely revised edition to mastering the visual language of architecture. In his distinctive graphic style, world-renowned author and architecture educator Francis D.K. Ching takes us on another exciting journey through the process of creation. In Design Drawing, Second Edition, he unmasks the basic cognitive processes that drive visual perception and expression, incorporating observation, memory, and rendering into a creative whole. This edition unites imaginative vision with fundamental architectural principles to cover the traditional basics of drawing, including line, shape, tone, and space. Guiding the reader step-by-step through the entire drawing process, Design Drawing also examines different types of drawing techniques such as multiview, paraline, and perspective drawings -- and how they can be applied to achieve stunning results. In addition, this edition: Goes beyond basic drawing books—Ching not only covers the principles, media, and techniques of drawing, but also places these within the context of what and why designers draw. Features more than 1,500 hand-rendered drawings—beautiful illustrations that reinforce the concepts and lessons of each chapter. Includes a supplemental CD-ROM—viewers will gain a greater appreciation of the techniques presented in this book through the power of animation, video, and 3D models. Twelve new modules are included, as is a video of the author demonstrating freehand techniques in a step-by-step manner. For professional architects, designers, fine artists, illustrators, teachers and students alike, this all-in-one package is both an effective tool and an outstanding value, demonstrating concepts and techniques in a visually stimulating format that transends comparable works in the field.
|Author||: Sue Field|
|Editor||: Bloomsbury Publishing|
This enlightening study explores the set design drawings for theatre and live performance, highlighting their unique qualities within the greater arena of drawing practice and theory. The latest volume in the Drawing In series, Scenographic Design Drawing encourages an interdisciplinary dialogue in the field of drawing with the inclusion of illustrations throughout. Scenographic design drawings visualize the images in the designer's 'mind's eye' early in the design process. They are the initial design tool in the creative engagement with theatre, opera, dance, and non-text-based performance. It is, in particular, this body of drawings that is unique as both a performative and a theatrical representation of multiple worlds within the 'stage space'. Sue Field illuminates this illustration process and identifies how these drawings have functioned and developed over time. Scenographic Design Drawing serves to satisfy an emerging global curiosity and a thirst for new knowledge and understanding in relation to the drawings executed by the historical and contemporary scenographer. This work addresses a critical research gap and shows how the scenographic design drawing continues to be a principal site of innovation, subjectivity, originality and authorship in theatre and live performance.
|Author||: Sue Goodman,Tom Porter|
An invaluable tool for the architect, artist and graphic designer, `Design Drawing Techniques' shows how each element of an orthographic or perspective drawing can be produced in a variety of ways. Enriched with details culled from the work of successful and well known architects, this book provides a much needed alternative to existing texts.
|Author||: Olga Sorokina|
Meet this very actionable and fun book that, if you would work with, will definitely change your interior design project presentation and, possibly, even your whole creative life. This book is written particularly for interior designers and interior design students who are new to freehand sketching and want to master an amazing skill for better performance on the interior design scene.Here you will find a lot of tools, tips and tricks for freehand sketching. Richly illustrated this book can serve as a source of great inspiration, and for some of you it is going to become a desk book.
|Author||: Michael E. Doyle|
|Editor||: John Wiley & Sons|
The Third Edition of Michael Doyle's classic Color Drawing remains the ultimate up-to-date resource for professionals and students who need to develop and communicate design ideas with clear, attractive, impressive color drawings. Update with over 100 pages, this Third Edition contains an entirely new section focused on state-of-the-art digital techniques to greatly enhance the sophistication of presentation drawings, and offers new and innovative ideas for the reproduction and distribution of finished drawings. Color Drawing, Third Edition Features: * A complete body of illustrated instructions demonstrating drawing development from initial concept through final presentation * Finely honed explanations of each technique and process * Faster and easier ways to create design drawings * Over 100 new pages demonstrating methods for combining hand-drawn and computer-generated drawing techniques Step-by-step, easy-to-follow images will lead you through digital techniques to quickly and easily enhance your presentation drawings.
|Author||: Alan Hughes|
Interior design is a multidiscipline profession blending spatial, technical and aesthetic knowledge. The skill involved in manipulating these elements to solve specific design problems is intrinsically linked to drawing. Interior Design Drawing explores all aspects of this vital design skill, from sketching to record information, through orthographics and development to analyse the problem, to presentation drawing to communicate the solution.Explore the role of drawing in the design process; understand the main orthographic drawings; use line, tone and colour across 2D and 3D drawings; add texture and atmosphere to drawings; consider aspects of composition and presentation of a set of drawings; an overview of how drawing relates to the process of interior design. This guide covers sketching to record information, elevation and projection, and making final presentation drawings to communicate solutions to clients.Fully illustrated with over 100 colour illustrations.Alan Hughes has an MA in Interior Architecture and has taught at undergraduate and post-graduate levels for many institutions.
|Author||: Kevin Henry|
|Editor||: Laurence King Publishing|
With its tutorial-based approach, this is a practical guide to both hand- and computer-drawn design. Readers will learn to think three-dimensionally and build complex design ideas that are structurally sound and visually clear. The book also illustrates how these basic skills underpin the use of computer-aided design and graphic software. While these applications assist the designer in creating physical products, architectural spaces and virtual interfaces, a basic knowledge of sketching and drawing allows the designer to fully exploit the software. Foundational chapters show how these technical skills fit into a deeper and more intuitive feeling for visualisation and representation, while featured case studies of leading designers, artists and architects illustrate the full range of different drawing options available. Hundreds of hand-drawn sketches and computer models have been specially created to demonstrate critical geometry and show how to build on basic forms and exploit principles of perspective to develop sketches into finished illustrations. There's also advice on establishing context, shading and realizing more complex forms.
|Author||: Mark Baskinger,William Bardel|
A primer for design professionals across all disciplines that helps them create compelling and original concept designs by hand--as opposed to on the computer--in order to foster collaboration and win clients. In today's design world, technology for expressing ideas is pervasive; CAD models and renderings created with computer software provide an easy option for creating highly rendered pieces. However, the accessibility of this technology means that fewer designers know how to draw by hand, express their ideas spontaneously, and brainstorm effectively.In a unique board binding that mimics a sketchbook, Drawing Ideas provides a complete foundation in the techniques and methods for effectively communicating to an audience through clear and persuasive drawings.
|Author||: Frances Prior-Reeves|
|Editor||: Drawing Books|
Let your imagination soar with Doodle, Imagine, Draw sketchbook. Use colored pencils to add art to frames in a gallery or doodle things that float in a lake, and much, much more!
|Author||: Pamela Schenk|
|Editor||: Intellect Books|
In the early days of the digital revolution in graphic design, many designers and teachers of design were convinced that the era of drawing on paper was over – that there would soon no longer be a place for craft-based drawing at any stage of the design process. It soon became apparent, however, that technological progress had not obviated the inherent value of drawing, and that, in fact, it opened up new avenues for convergent and hybrid drawing practices. This book traces the evolution of design-based drawing through analysis of a series of research projects from the 1980s to recent years that have sought to characterize the changing practices of design within various industries. Built on more than three hundred interviews with designers, academics and design students, and an exhaustive analysis of thousands of drawings, it aims to generate discussion around historical and contemporary models of the design process.
|Author||: Timothy Samara|
|Editor||: Rockport Publishers|
Here is a complete, comprehensive drawing reference for design students and professionals alike who want to implement drawing as a professional tool. In Drawing for Graphic Design, Timothy Samara empowers readers to add drawing to their design vocabulary, featuring case studies of commercial projects from start to finish along with a showcase of real-world projects that integrate drawing as an intrinsic part of their visual communication. Filled with original author drawings and sketches, it’s a must-have reference that will benefit designers of all levels.
|Author||: Drew Plunkett|
|Editor||: Quercus Publishing|
This book covers all stages of visual presentation as part of the interior design process, from the most basic initial sketches to fully developed computer-generated visualizations. Following a brief introduction four chapters take the reader through the design process, from the basics to conception, presentation and production. This second edition includes more practical advice on techniques, more case studies, step-by-step sequences and updated examples. With a varied and comprehensive range of images, this book is an invaluable, inspirational and practical resource for interior design students.
|Author||: N. Krishna Raju|
|Editor||: Universities Press|
This book provides, in SI units, an integrated design approach to various reinforced concrete and steel structures, with particular emphasis on the logical presentation of steps conforming to Indian Standard Codes. Detailed drawings along with carefully chosen examples, many of them from examination papers, greatly facilitate the understanding of the subject.
|Author||: Drew Plunkett|
|Editor||: Laurence King Publishing|
This book covers all stages of visual presentation as part of the interior design process, from the most basic initial sketches, to models, to fully developed computer-generated visualizations. In four chapters this easy-to-follow text explains the basics, conception, presentation and production. With a varied and comprehensive range of images, this book is an invaluable, inspirational and practical resource for interior architecture and design students and practising interior designers alike.
|Author||: Mike W. Lin|
|Editor||: John Wiley & Sons|
Readers of this book learn graphic rendering skills quickly with the proven how-to approach that has made Lin the most successful teacher in the field. His method emphasizes speed, confidence, and relaxation, while incorporating many time-saving tricks of the trade.
|Author||: Dunsi Dai|
|Editor||: Taylor & Francis|
Progressive Perspective Drawing for Theatrical Scene Design provides theatrical scenic designers with the tools to create quick and precise perspective drawings. The book explores three methods of perspective drawings at progressive skill levels – the Grid Method, the Frame Method, and the Freehand with References Method – allowing scenic designers to build on their drawing technique consistently. Replete with discussions on pencil techniques, step by step instructions, and set sketches from professional set design projects, this volume guides readers from the basics of the cube system to the more challenging freehand drawing. Progressive Perspective Drawing for Theatrical Scene Design is an excellent resource for students of Scene Design, Stage Design, Set Design, Scenography, Stagecraft, and Design for Theatre, as well as an accessible self-study guide for those with an interest in scene design. The book includes access to downloadable pre-made perspective grids, to help readers familiarize themselves with one and two vanishing point grids.
|Author||: Caroline Tatham|
|Editor||: Barrons Educational Series Incorporated|
A superb reference book and an ideal instructional textbook for classroom use, this beautifully illustrated guide is organized into units that reflect required courses at leading design colleges. Twenty step-by-step exercises cover methods of finding inspiration, developing observation techniques, and creating fashion drawings in both color and black-and-white media. Separate sections are devoted to getting started and understanding figure proportions, planning and designing garments, and creating and assessing flat specification drawings. The book also features cross-references to its various art instruction techniques, a designerÂ's glossary, and a helpful index. This book guides students through their first steps in fashion illustration, covering everything that is presented in the best college-level courses. It makes a fine starting point for all students of fashion, introducing them to fashion drawing as a first step toward a career as a creative costumier. More than 250 illustrations in color and black and white.
|Author||: Frank Melendez|
|Editor||: John Wiley & Sons|
Bridges the gap between traditional and contemporary methods of creating architectural design drawings and 3D models through the use of digital tools and computational processes This book provides readers with an overview of traditional and contemporary architectural representation methods and offers insight into significant developments in computing as they apply to architectural drawing and modeling. It offers readers a look into recent developments in technologies that have impacted architectural design and representation workflows, and focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, and Adobe Illustrator® CC. The book covers fundamental methods for digital drawing, 3D modeling, and visual programming through descriptions, examples, and tutorial-based instructions specific to the production of digital design drawings and graphics. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents beginning architectural design students and professionals with a broad overview of drawing and modeling in architectural representation, by addressing historical analog methods based on descriptive geometry and projection and transitioning to contemporary digital methods based on computational processes and emerging technologies. The book focuses on digital tools, techniques, and workflows for the production of design drawings; plans, sections, elevations, axonometrics, and perspectives, utilizing contemporary, cutting-edge 2D drawing and 3D modeling, design software. Additionally, visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics, as methods for exploring architectural design and experimental drawing processes. Sections cover Architectural Representation and Digital Technologies; The 3D Modeling Environment and Geometry; Architectural Design Drawings and Graphics; and Computational Design. It features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addressed in the book. Acts as an important bridge between analog hand-drawing and digital design drawing techniques, with examples of traditional and contemporary architectural design drawings Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes Features tutorial-based instruction using the latest versions of Rhino 6 for Windows, Grasshopper®, Adobe Illustrator® CC, and Arduino Drawing from the Model will serve as an excellent resource for beginning architectural design students in higher education and as a helpful reference for professionals in practice, teaching readers beginning and intermediate digital representation methods for the production of architectural design drawings that reflect contemporary aesthetics and graphics. These drawings are generated using 3D modeling and parametric/algorithmic workflows to create linework that is enhanced with digital drawing and graphic design software. Additional workflows include the use of 3D modeling and visual programming environments to explore fundamental concepts of computational simulations, physical computing, and robotics and introductory methods for addressing these topics.