Understanding Comics

Understanding Comics
Author: Scott McCloud
Release: 2008
Editor: Paw Prints
Pages: 215
ISBN: 143524284X
Language: en
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DESCRIPTION BOOK:

Traces the 3,000 year history of storytelling through pictures, discussing the language and images used.

Making Comics

Making Comics
Author: Scott McCloud
Release: 2006-09-05
Editor: William Morrow Paperbacks
Pages: 264
ISBN: 0060780940
Language: en
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DESCRIPTION BOOK:

Presents instructions for aspiring cartoonists on the art form's key techniques, sharing concise and accessible guidelines on such principles as capturing the human condition through words and images in a minimalist style.

Understanding Genres in Comics

Understanding Genres in Comics
Author: Nicolas Labarre
Release: 2020-04-09
Editor: Springer Nature
Pages: 157
ISBN: 9783030435547
Language: en
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DESCRIPTION BOOK:

This book offers a theoretical framework and numerous cases studies – from early comic books to contemporary graphic novels – to understand the uses of genres in comics. It begins with the assumption that genre is both frequently used and undertheorized in the medium. Drawing from existing genre theories, particularly in film studies, the book pays close attention to the cultural, commercial, and technological specificities of comics in order to ground its account of the dynamics of genre in the medium. While chronicling historical developments, including the way public discourses shaped the horror genre in comics in the 1950s and the genre-defining function of crossovers, the book also examines contemporary practices, such as the use of hashtags and their relations to genres in self-published online comics.

Understanding Comics

Understanding Comics
Author: Scott McCloud
Release: 1994-04-27
Editor: William Morrow Paperbacks
Pages: 238
ISBN: STANFORD:36105009192282
Language: en
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DESCRIPTION BOOK:

Traces the 3,000 year history of storytelling through pictures, discussing the language and images used.

The Sculptor

The Sculptor
Author: Scott McCloud
Release: 2015-02-03
Editor: First Second
Pages: 496
ISBN: 9781466887282
Language: en
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DESCRIPTION BOOK:

David Smith is giving his life for his art—literally. Thanks to a deal with Death, the young sculptor gets his childhood wish: to sculpt anything he can imagine with his bare hands. But now that he only has 200 days to live, deciding what to create is harder than he thought, and discovering the love of his life at the 11th hour isn't making it any easier! This is a story of desire taken to the edge of reason and beyond; of the frantic, clumsy dance steps of young love; and a gorgeous, street-level portrait of the world's greatest city. It's about the small, warm, human moments of everyday life...and the great surging forces that lie just under the surface. Scott McCloud wrote the book on how comics work; now he vaults into great fiction with a breathtaking, funny, and unforgettable new work.

Perspective for Comic Book Artists

Perspective  for Comic Book Artists
Author: David Chelsea
Release: 1997
Editor: Watson-Guptill Publications
Pages: 176
ISBN: 9780823005673
Language: en
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DESCRIPTION BOOK:

Teaches comic book artists about artistic perspective, covering one, two, and three-point perspective, using circles, drawing the human figure, and explaining the horizon and vanishing point

Comics Sequential Art

Comics   Sequential Art
Author: Will Eisner
Release: 1990
Editor: Unknown
Pages: 164
ISBN: 0961472812
Language: en
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DESCRIPTION BOOK:

The author discusses his ideas and theories and provides instructions on the art of graphic storytelling.

Reinventing Comics

Reinventing Comics
Author: Scott McCloud
Release: 2000-07-25
Editor: Harper Collins
Pages: 256
ISBN: 9780060953508
Language: en
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DESCRIPTION BOOK:

In 1993, Scott McCloud tore down the wall between high and low culture with the acclaimed international hit Understanding Comics, a massive comic book that explored the inner workings of the worlds most misunderstood art form. Now, McCloud takes comics to te next leavle, charting twelve different revolutions in how comics are created, read, and preceived today, and how they're poised to conquer the new millennium. Part One of this fascinating and in-depth book includes: The life of comics as an art form and as literture The battle for creators' rights Reinventing the business of comics The volatile and shifting public percptions of comics Sexual and ethnic representation on comics Then in Part Two, McCloud paints a brethtaling picture of comics' digital revolutions, including: The intricacies of digital production The exploding world of online delivery The ultimate challenges of the infinite digital canvas

The Comic Book History of Comics

The Comic Book History of Comics
Author: Fred Van Lente,Ryan Dunlavey
Release: 2012
Editor: Idea & Design Works Llc
Pages: 224
ISBN: 1613771975
Language: en
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DESCRIPTION BOOK:

Presents a history of the comic book from 1896 to the present, exploring how the medium has been reshaped over time.

Comic Books as History

Comic Books as History
Author: Joseph Witek
Release: 1989
Editor: Univ. Press of Mississippi
Pages: 164
ISBN: 0878054065
Language: en
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DESCRIPTION BOOK:

Describes changing public attitudes towards comic books

Louis Riel

Louis Riel
Author: Chester Brown
Release: 2021-04-22
Editor: Drawn & Quarterly
Pages: 283
ISBN: 9781770460850
Language: en
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DESCRIPTION BOOK:

Chester Brown reinvents the comic book medium to create the critically acclaimed historical biography Louis Riel. Brown won the Harvey Awards for best writing and best graphic novel for his compelling, meticulous, and dispassionate retelling of the charismatic, and perhaps insane, nineteenth-century Metis leader's life. Brown coolly documents with dramatic subtlety the violent rebellion on the Canadian prairie led by Riel, an embattled figure in Canadian history, regarded by some as a martyr who died in the name of freedom, while others consider him a treacherous murderer.

Men of Tomorrow

Men of Tomorrow
Author: Gerard Jones
Release: 2004
Editor: Unknown
Pages: 384
ISBN: UOM:39015061158823
Language: en
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DESCRIPTION BOOK:

Springing from the depths of the Depression, the birth of the comic book superhero spawned a new genre that still resonates seventy years later, a journey chronicled in an in-depth look at the people and personalities behind the creations. 60,000 first printing.

Expressive Anatomy for Comics and Narrative Principles and Practices from the Legendary Cartoonist

Expressive Anatomy for Comics and Narrative  Principles and Practices from the Legendary Cartoonist
Author: Will Eisner
Release: 2008-08-17
Editor: W. W. Norton & Company
Pages: 192
ISBN: 9780393346831
Language: en
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DESCRIPTION BOOK:

The final volume of Will Eisner’s celebrated instructional trilogy explores the critical principle of body grammar in comics storytelling. Designed and outlined by Will Eisner before his death in 2005, this posthumous masterwork, the third and final book in the Will Eisner Instructional Series, finally reveals the secrets of Eisner’s own techniques and theories of movement, body mechanics, facial expressions, and posture: the key components of graphic storytelling. From his earliest comics, including the celebrated Spirit, to his pioneering graphic novels, Eisner understood that the proper use of anatomy is crucial to effective storytelling. His control over the mechanical and intuitive skills necessary for its application set him apart among comics artists, and his principles of body grammar have proven invaluable to legions of students in overcoming what is perhaps the most challenging aspect of creating comics. Buttressed by dozens of illustrations, which display Eisner’s mastery of expression, both subtle and overt, Expressive Anatomy for Comics and Narrative will benefit comics fans, students, and teachers and is destined to become the essential primer on the craft.

Foundations in Comic Book Art

Foundations in Comic Book Art
Author: John Paul Lowe
Release: 2014-08-12
Editor: Watson-Guptill
Pages: 160
ISBN: 9780804137133
Language: en
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DESCRIPTION BOOK:

A comprehensive guide to creating and developing comic book and graphic novel art, from the Savannah College of Art and Design (SCAD), one of the world's leaders in sequential arts instruction. John Lowe, Dean of the School of Communication Arts at SCAD, presents an in-depth primer on the tools and techniques used by top sequential artists to crate comic books, graphic novels, and other sequential art forms. Based on SCAD's world-famous sequential arts curriculum with examples of professional comic book art from their faculty and alumni, the book uses detailed instruction and step-by-step examples to teach key artistic methods like sketching, thumbnailing, reference gathering, and using production/digital design methods. This book covers all the materials and methods aspiring artists need to master to make it as sequential artists.

Reading Comics

Reading Comics
Author: Douglas Wolk
Release: 2008-07-31
Editor: Da Capo Press
Pages: 416
ISBN: 9780786721573
Language: en
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DESCRIPTION BOOK:

Suddenly, comics are everywhere: a newly matured art form, filling bookshelves with brilliant, innovative work and shaping the ideas and images of the rest of contemporary culture. In Reading Comics, critic Douglas Wolk shows us why and how. Wolk illuminates the most dazzling creators of modern comics-from Alan Moore to Alison Bechdel to Chris Ware-and explains their roots, influences, and where they fit into the pantheon of art. As accessible to the hardcore fan as to the curious newcomer, Reading Comics is the first book for people who want to know not just which comics are worth reading, but ways to think and talk and argue about them.

The Language of Comics Word and Image

The Language of Comics  Word and Image
Author: Robin Varnum,Christina T. Gibbons
Release: 2001
Editor: Univ. Press of Mississippi
Pages: 222
ISBN: 1604739037
Language: en
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DESCRIPTION BOOK:

Comics Culture

Comics   Culture
Author: Anne Magnussen,Hans-Christian Christiansen
Release: 2000
Editor: Museum Tusculanum Press
Pages: 247
ISBN: 8772895802
Language: en
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DESCRIPTION BOOK:

Comics have become important elements in the culture of the 20th century, not only has the genre been recognized as a medium and an art form in its own right; it has also inspired other means of communication from text books to interactive media. In 13 articles, Comics and Culture offers an introduction to the field of comics research written by scholars from Europe and the USA. The articles span a great variety of approaches including general discussions of the aesthetics and definition of comics, comparisons of comics with other media, analyses of specific comics and genres, and discussions of the cultural status of comics in society. One way to characterize this book is to focus on the contributors. Recognized and established research with important publications to their credit form one group: Donald Ault, Thierry Groensteen, M. Thomas Inge, Pascal Lefvre and Roger Sabin. Another group is from the new generation of researches represented by PhD students: Hans-Christian Christiansen

With Great Power Comes Great Pedagogy

With Great Power Comes Great Pedagogy
Author: Susan E. Kirtley,Antero Garcia,Peter E. Carlson
Release: 2020-02-28
Editor: Univ. Press of Mississippi
Pages: 270
ISBN: 9781496826084
Language: en
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DESCRIPTION BOOK:

Contributions by Bart Beaty, Jenny Blenk, Ben Bolling, Peter E. Carlson, Johnathan Flowers, Antero Garcia, Dale Jacobs, Ebony Flowers Kalir, James Kelley, Susan E. Kirtley, Frederik Byrn Køhlert, John A. Lent, Leah Misemer, Johnny Parker II, Nick Sousanis, Aimee Valentine, and Benjamin J. Villarreal More and more educators are using comics in the classroom. As such, this edited volume sets out the stakes, definitions, and exemplars of recent comics pedagogy, from K-12 contexts to higher education instruction to ongoing communities of scholars working outside of the academy. Building upon interdisciplinary approaches to teaching comics and teaching with comics, this book brings together diverse voices to share key theories and research on comics pedagogy. By gathering scholars, creators, and educators across various fields and in K-12 as well as university settings, editors Susan E. Kirtley, Antero Garcia, and Peter E. Carlson significantly expand scholarship. This valuable resource offers both critical pieces and engaging interviews with key comics professionals who reflect on their own teaching experience and on considerations of the benefits of creating comics in education. Included are interviews with acclaimed comics writers Lynda Barry, Brian Michael Bendis, Kelly Sue DeConnick, and David Walker, as well as essays spanning from studying the use of superhero comics in the classroom to the ways comics can enrich and empower young readers. The inclusion of creators, scholars, and teachers leads to perspectives that make this volume unlike any other currently available. These voices echo the diverse needs of the many stakeholders invested in using comics in education today.

Canuck Comics

Canuck Comics
Author: Luc Pomerleau,Robert MacMillan
Release: 1986
Editor: Published and distributed to the comic book trade by Matrix Books ; Downsview, Ont. : Distributed to the book trade by Eden Press
Pages: 154
ISBN: UOM:39015019809337
Language: en
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DESCRIPTION BOOK:

Bound by Law

Bound by Law
Author: Keith Aoki,James Boyle,Jennifer Jenkins
Release: 2006
Editor: CSPD
Pages: 72
ISBN: 9780974155319
Language: en
Available for:

DESCRIPTION BOOK:

A documentary is being filmed. A cell phone rings, playing the "Rocky" theme song. The filmmaker is told she must pay $10,000 to clear the rights to the song. Can this be true? "Eyes on the Prize," the great civil rights documentary, was pulled from circulation because the filmmakers' rights to music and footage had expired. What's going on here? It's the collision of documentary filmmaking and intellectual property law, and it's the inspiration for this new comic book. Follow its heroine Akiko as she films her documentary, and navigates the twists and turns of intellectual property. Why do we have copyrights? What is "fair use"? Bound By Law reaches beyond documentary film to provide a commentary on the most pressing issues facing law, art, property and an increasingly digital world of remixed culture.