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World of Warcraft Stormrage
Author | : Richard A. Knaak |
Release | : 2010-02-23 |
Editor | : Simon and Schuster |
Pages | : 432 |
ISBN | : 9781439160664 |
Language | : en |
Available for | : |
When the world of Azeroth was young, the god-like titans brought order to it by reshaping its lands and seas. Throughout their great work, they followed a magnificent design for what they envisioned Azeroth would become. Although the titans departed Azeroth long ago, that design endures to this day. It is known as the Emerald Dream, a lush and savagely primal version of the... WORLD OF WARCRAFT Many are the mysteries surrounding the Emerald Dream and its reclusive guardians, the green dragonflight. In times past, druids have entered the Dream to monitor the ebb and flow of life on Azeroth in their never-ending quest to maintain the delicate balance of nature. However, not all dreams are pleasant ones. Recently the Emerald Nightmare, an area of corruption within the Emerald Dream, began growing in size, transforming the Dream into a realm of unimaginable horror. Green dragons have been unexpectedly caught up in the Nightmare, emerging from it with shattered minds and twisted bodies. Druids who have entered the darkening Dream lately have found it difficult -- sometimes even impossible -- to escape. Nor are these the Nightmare's only victims: more and more people are being affected. Even Malfurion Stormrage, first and foremost of the druids on Azeroth, may have fallen victim to this growing threat. As uncontrollable nightmares spread across the world, a desperate quest begins to find and free the archdruid. Soon nature's enemies will learn the true meaning of the name STORMRAGE
World of Warcraft and Philosophy
Author | : Luke Cuddy,John Nordlinger |
Release | : 2010-08-24 |
Editor | : ReadHowYouWant.com |
Pages | : 432 |
ISBN | : 9781459601178 |
Language | : en |
Available for | : |
World of Warcraft is the most popular ever MMORPG (massively multiplayer online role playing game), with over twelve million subscribers and growing every day. WoW is everywhere - from episodes of South Park and The Simpsons, to online series like Watch the Guild, accolades and awards from game critics, prime-time commercials with William Shatner and Mr. T., and even criminal and civil courts in the real world. People marry and divorce individuals they have met in the game, realworld financial markets thrive in virtual WoW property, parents have their kids treated' for Warcraft addiction, and real-world lawsuits, vendettas, and murders have been provoked by the game. Since identities are known to be assumed, is it okay to totally misrepresent yourself in the game? Does the Corrupted Blood epidemic warn us of future public health catastrophes? How can it be wrong to steal something which doesn't exist or torture characters who don't feel pain? Is warfare really essential to the world of Warcraft? What can our own world learn from Azeroth's blend of primitivism and high-tech? A specially commissioned guild of philosophers tackle these and other hard questions in World of Warcraft and Philosophy. ''Finally, something Horde and Alliance alike can enjoy! Log off and curl up with World of Warcraft and Philosophy: you'll level up your Intellect for better boasting at your next guild party and cocktail party alike. ''
World of Warcraft
Author | : Daniel Lisi |
Release | : 2016-06-20 |
Editor | : Boss Fight Books |
Pages | : 128 |
ISBN | : 9781940535128 |
Language | : en |
Available for | : |
A personal look at the pros and cons of temporarily giving your life over to the world's biggest game.
World of Warcraft Wolfheart
Author | : Richard A. Knaak |
Release | : 2011-09-13 |
Editor | : Simon and Schuster |
Pages | : 369 |
ISBN | : 9781451605754 |
Language | : en |
Available for | : |
A continuation of the story that began in the best-selling World of Warcraft: Stormrage finds night elf high priestess Tyrande Whisperwind receiving a vision about a reluctant human king of Stormwind, who resists an alliance with the worgen to combat the warchief Garrosh Hellscream. 100,000 first printing. Video game tie-in.
World of Warcraft Programming
Author | : James Whitehead, II,Rick Roe |
Release | : 2011-03-31 |
Editor | : John Wiley & Sons |
Pages | : 1440 |
ISBN | : 9781118081037 |
Language | : en |
Available for | : |
The #1 bestselling programming book is back with updated and expanded coverage of the newest release of WoW! World of Warcraft (WoW) is currently the world's largest massively multiplayer online role-playing game. The newest release, "Wrath of the Lich King," has created a demand for updated information on writing addons. This eagerly anticipated edition answers that request and is an essential reference for creating WoW addons. Written by a duo of authors who have each contributed a number of successful WoW addons, the book offers an overview of Lua and XML (the programming languages used to write addons) and includes coverage of specific pitfalls and common programming mistakes-and how to avoid them. Valuable examples show you detailed aspects of writing addons for WoW and demonstrate how to implement addon concepts such as variables, slash commands, secure templates, and more. World of Warcraft insiders share their techniques for writing addons for both the latest version of WoW as well as the new Wrath of the Lich King expansion set Guides you through the specific nuances of the WoW API with the use of detailed examples Discusses ways to distribute and host your WoW addons so others can download and use them Explains how to respond to events, create frames, and use the WoW API to interact with the game You'll be well on your way to creating exciting WoW addons with this comprehensive reference by your side. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
World of Warcraft Paragons
Author | : Blizzard Entertainment |
Release | : 2014-03-31 |
Editor | : Simon and Schuster |
Pages | : 304 |
ISBN | : 9781476778037 |
Language | : en |
Available for | : |
Though their soldiers form a unified front on the battlefield, both the Alliance and the Horde include diverse races and nations within their ranks. Each of those nations has at its helm a leader of heroism and legend. Their actions and decisions shape Azeroth and forge its destiny. They inspire loyalty and loathing, fervor and fear, sometimes all from their own people. What do these heroes do when faced with conflict and strife? How do they handle the tremendous responsibility of guiding their armies and citizens on the front line and at home? In this anthology of sixteen short stories, each champion finds his or her own answers to these questions. Read their tales and learn what makes them who they are today—learn what makes them paragons. © 2014 Blizzard Entertainment, Inc. All Rights Reserved. Blizzard Entertainment and World of Warcraft are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
World of Warcraft Warlords of Draenor Signature Series Strategy Guide
Author | : BradyGames |
Release | : 2014-11-13 |
Editor | : Penguin |
Pages | : 400 |
ISBN | : 9780744016079 |
Language | : en |
Available for | : |
Past and present collide in World of Warcraft's newest expansion, Warlords of Draenor. Players must mount a charge on Draenor and defeat the Iron Horde before the future is unmade. With a level 90 character boost and the level cap raised to 100, players can join and take their place among Warcraft's finest. The expansion introduces Garrisons, personal fortresses for players to build and manage, along with all new dungeons, raids, world bosses, challenge modes, scenarios, and more!
Identity and Collaboration in World of Warcraft
Author | : Phillip Michael Alexander |
Release | : 2018-03-25 |
Editor | : Parlor Press LLC |
Pages | : 143 |
ISBN | : 9781602356252 |
Language | : en |
Available for | : |
Electracy and Transmedia Studies | Series Editors: Jan Rune Holmevik and Cynthia Haynes. IDENTITY AND COLLABORATION IN WORLD OF WARCRAFT tells the story of what happens when a Cherokee gamer, using a storyteller’s perspective and a methodology built from equal parts Indigenous tradition and current academic field knowledge, spends a year in what was at-the-time the largest online video game in the world. Following from work by James Paul Gee and Bonnie Nardi, Phillip Michael Alexander ventured forth into the game world to see what someone who was a gamer long before he was an academic might see in this same fascinating virtual space. In working with, playing with, and sharing the stories of a ten-person “raid” group—players performing at the highest level within the game—he set out to determine how those gamers most invested in success built identities and communities. The resulting work is a reader-friendly, theory-informed, virtual-boots-on-the-virtual-ground look at how gamers craft in-game identities, find like-minded gamers to form group identities, then organize to do staggering amounts of work in a virtual world. For anyone who ever wondered what the appeal of World of Warcraft is, Phillip Michael Alexander illustrates how some of the most active, most engaged, and most talented players spend their time in that virtual world.
Pocket Guide to World of Warcraft Mists of Pandaria
Author | : Super Gamer Guides |
Release | : 2012 |
Editor | : DB Weston |
Pages | : 140 |
ISBN | : 9781476015521 |
Language | : en |
Available for | : |
World of Warcraft: Mists of Pandaria is the fourth expansion for Blizzard Entertainment's award winning massively multiplayer online role playing game, World of Warcraft. Pocket Guide to World of Warcraft: Mists of Pandaria spills all of the juice, bringing you the need to know information that will give you a head start in Pandaria.
Beginning Lua with World of Warcraft Add ons
Author | : Paul Emmerich |
Release | : 2009-12-19 |
Editor | : Apress |
Pages | : 512 |
ISBN | : 9781430223726 |
Language | : en |
Available for | : |
If you play World of Warcraft, chances are you know what Deadly Boss Mods is: it's the most widely downloaded modification available for World of Warcraft, considered required software for many professional raid guilds, and arguably the most popular modern video game mod in history. Paul Emmerich, the author of Deadly Boss Mods, will take you from novice to elite with his approachable, up-to-date guide to building add-ons for the most popular video game in history. Using the powerful Lua scripting language and XML, you'll learn how to build and update powerful mods that can fundamentally remake your World of Warcraft experience and introduce you to the field of professional software development. Beginning Lua with World of Warcraft Add-ons teaches you the essentials of Lua and XML using exciting code examples that you can run and apply immediately. You'll gain competence in Lua specifics like tables and metatables and the imperative nature of Lua as a scripting language. More advanced techniques like file persistence, error handling, and script debugging are made clear as you learn everything within the familiar, exciting context of making tools that work in Azeroth. You'll not only learn all about the World of Warcraft application programming interface and programming, and gain coding skills that will make all your online friends think you're a coding god, but also gain hands-on Lua scripting experience that could translate into an exciting job in the video game industry!
World of Warcraft Beyond the Dark Portal
Author | : Aaron Rosenberg |
Release | : 2008-06-24 |
Editor | : Simon and Schuster |
Pages | : 384 |
ISBN | : 1416565396 |
Language | : en |
Available for | : |
The aging orc shaman Ner'zhul has seized control of the Horde and reopened the Dark Portal. His brutal warriors once again encroach upon Azeroth, laying siege to the newly constructed stronghold of Nethergarde Keep. There, the archmage Khadgar and the Alliance commander, Turalyon, lead humanity and its elven and dwarven allies in fighting this new invasion. Even so, disturbing questions arise. Khadgar learns of orcish incursions farther abroad: small groups of orcs who seem to pursue a goal other than simple conquest. Worse yet, black dragons have been sighted as well, and they appear to be aiding the orcs. To counter Ner'zhul's dark schemes, the Alliance must now invade the orcs' ruined homeworld of Draenor. Can Khadgar and his companions stop the nefarious shaman in time to stave off the destruction of two worlds?
World of Warcraft Rise of the Horde Lord of the Clans
Author | : Christie Golden |
Release | : 2020-10-20 |
Editor | : Canterbury Classics |
Pages | : 336 |
ISBN | : 9781645173489 |
Language | : en |
Available for | : |
Follow Thrall on his epic journey to save the Horde and Azeroth! Enter the fantastical world of the Alliance and the Horde with these two World of Warcraft stories by Christie Golden. Learn about the Orc Thrall’s rise to power in Lord of the Clans, and then follow him through the history of how the Horde came to be in Rise of the Horde. This beautifully bound book is a must-have for any World of Warcraft fan and will be a treasured addition to any gaming library.
World of Warcraft Dawn of the Aspects
Author | : Richard A. Knaak |
Release | : 2013-06-17 |
Editor | : Simon and Schuster |
Pages | : 100 |
ISBN | : 9781476708645 |
Language | : en |
Available for | : |
The final installment in an all-new World of Warcraft e-novella series from New York Times bestselling author Richard A. Knaak! The age of dragons is over. Uncertainty plagues Azeroth’s ancient guardians as they struggle to find a new purpose. This dilemma has hit Kalecgos, youngest of the former Dragon Aspects, especially hard. Having lost his great powers, how can he—or any of his kind—still make a difference in the world? The answer lies in the distant past, when savage beasts called proto-dragons ruled the skies. Through a mysterious artifact found near the heart of Northrend, Kalecgos witnesses this violent era and the shocking history of the original Aspects: Alexstrasza, Ysera, Malygos, Neltharion, and Nozdormu. In their most primitive forms, the future protectors of Azeroth must stand united against Galakrond, a bloodthirsty creature that threatens the existence of their race. But did these mere proto-dragons face such a horrific adversary alone, or did an outside force help them? Were they given the strength they would become legendary for—or did they earn it with blood? Kalecgos’s discoveries will change everything he knows about the events that lead to the...dawn of the Aspects. Ó2013 Blizzard Entertainment, Inc. All Rights Reserved. Blizzard Entertainment and World of Warcraft are trademarks or registered trademarks of Blizzard Entertainment, Inc., in the US and/or other countries.
World of Warcraft Dawn of the Aspects
Author | : Richard A. Knaak |
Release | : 2013-03-18 |
Editor | : Simon and Schuster |
Pages | : 100 |
ISBN | : 9781476708614 |
Language | : en |
Available for | : |
Second in an all-new WORLD OF WARCRAFT series from New York Times bestselling author Richard A. Knaak! THE AGE OF DRAGONS IS OVER. Uncertainty plagues Azeroth’s ancient guardians as they struggle to find a new purpose. This dilemma has hit Kalecgos, youngest of the former Dragon Aspects, especially hard. Having lost his great powers, how can he—or any of his kind—still make a difference in the world? The answer lies in the distant past, when savage beasts called proto-dragons ruled the skies. Through a mysterious artifact found near the heart of Northrend, Kalecgos witnesses this violent era and the shocking history of the original Aspects: Alexstrasza, Ysera, Malygos, Neltharion, and Nozdormu. In their most primitive forms, the future protectors of Azeroth must stand united against Galakrond, a bloodthirsty creature that threatens the existence of their race. But did these mere proto-dragons face such a horrific adversary alone, or did an outside force help them? Were they given the strength they would become legendary for… or did they earn it with blood? Kalecgos’s discoveries will change everything he knows about the events that led to the...DAWN OF THE ASPECTS
World of Warcraft Dawn of the Aspects
Author | : Richard A. Knaak |
Release | : 2013-05-20 |
Editor | : Simon and Schuster |
Pages | : 100 |
ISBN | : 9781476708638 |
Language | : en |
Available for | : |
Fourth in an all-new WORLD OF WARCRAFT series from New York Times bestselling author Richard A. Knaak! THE AGE OF DRAGONS IS OVER. Uncertainty plagues Azeroth’s ancient guardians as they struggle to find a new purpose. This dilemma has hit Kalecgos, youngest of the former Dragon Aspects, especially hard. Having lost his great powers, how can he—or any of his kind—still make a difference in the world? The answer lies in the distant past, when savage beasts called proto-dragons ruled the skies. Through a mysterious artifact found near the heart of Northrend, Kalecgos witnesses this violent era and the shocking history of the original Aspects: Alexstrasza, Ysera, Malygos, Neltharion, and Nozdormu. In their most primitive forms, the future protectors of Azeroth must stand united against Galakrond, a bloodthirsty creature that threatens the existence of their race. But did these mere proto-dragons face such a horrific adversary alone, or did an outside force help them? Were they given the strength they would become legendary for… or did they earn it with blood? Kalecgos’s discoveries will change everything he knows about the events that led to the...DAWN OF THE ASPECTS
World of Warcraft Dawn of the Aspects
Author | : Richard A. Knaak |
Release | : 2013-04-22 |
Editor | : Simon and Schuster |
Pages | : 100 |
ISBN | : 9781476708621 |
Language | : en |
Available for | : |
Third in an all-new WORLD OF WARCRAFT series from New York Times bestselling author Richard A. Knaak! THE AGE OF DRAGONS IS OVER. Uncertainty plagues Azeroth’s ancient guardians as they struggle to find a new purpose. This dilemma has hit Kalecgos, youngest of the former Dragon Aspects, especially hard. Having lost his great powers, how can he—or any of his kind—still make a difference in the world? The answer lies in the distant past, when savage beasts called proto-dragons ruled the skies. Through a mysterious artifact found near the heart of Northrend, Kalecgos witnesses this violent era and the shocking history of the original Aspects: Alexstrasza, Ysera, Malygos, Neltharion, and Nozdormu. In their most primitive forms, the future protectors of Azeroth must stand united against Galakrond, a bloodthirsty creature that threatens the existence of their race. But did these mere proto-dragons face such a horrific adversary alone, or did an outside force help them? Were they given the strength they would become legendary for… or did they earn it with blood? Kalecgos’s discoveries will change everything he knows about the events that led to the...DAWN OF THE ASPECTS
World of Warcraft Cycle of Hatred
Author | : Keith R. A. DeCandido |
Release | : 2006-02-01 |
Editor | : Pocket Star |
Pages | : 272 |
ISBN | : 0743471369 |
Language | : en |
Available for | : |
The Burning Legion has been defeated, and eastern regions of Kalimdor are now shared by two nations: the orcs of Durotar, led by their noble Warchief, Thrall; and the humans of Theramore, led by one of the most powerful mages alive -- Lady Jaina Proudmoore. But the tentative peace between orcs and humans is suddenly crumbling. Random attacks against Durotar's holdings suggest that the humans have renewed their aggression toward the orcs. Now Jaina and Thrall must avert disaster before old hatreds are rekindled -- and Kalimdor is plunged into another devastating war. Jaina's search to uncover the truth behind the attacks leads her to a shocking revelation. Her encounter with a legendary, long-lost wizard will challenge everything that she believes and illuminate the secret history of the world of...
World of Warcraft Chronicle Volume 2
Author | : BLIZZARD ENTERTAINMENT |
Release | : 2017-03-14 |
Editor | : Dark Horse Comics |
Pages | : 184 |
ISBN | : 9781616558468 |
Language | : en |
Available for | : |
Blizzard Entertainment and Dark Horse Books are thrilled to present the next installment of the wildly popular World of Warcraft Chronicle series. Volume 2 will reveal more sought-after details about the game universe's history and mythology. Showcasing lush, all-new artwork from fan favorites such as Peter Lee, Joseph Lacroix, and Alex Horley, this striking tome is sure to please all fans--casual and collector alike.
World of Warcraft the Roleplaying Game
Author | : Rob Baxter |
Release | : 2005-04-01 |
Editor | : White Wolf Publishing |
Pages | : 384 |
ISBN | : 1588467813 |
Language | : en |
Available for | : |
The Fog of War Has Been Lifted! The #1 Fancasy Roleplaying Rules and the #1 series of Fantasy computer games join Forces in World of WarcraftR the Roleplaying Game. This book, a Revision and expansion of the First edition Warcraft RPG. Translates the hugely successful Warcraft RTS game series and World of Warcraft MMORPG, into a pen-and-paper Roleplaying game world based on the most popular Rules For high Fantasy gaming!
World of Warcraft Chronicle Volume 3
Author | : BLIZZARD ENTERTAINMENT |
Release | : 2018-03-27 |
Editor | : Dark Horse Comics |
Pages | : 184 |
ISBN | : 9781616558475 |
Language | : en |
Available for | : |
Blizzard Entertainment and Dark Horse Books are proud to present the third installment of their bestselling World of Warcraft Chronicle series! Like its predecessors, Volume III features beautiful full-color artwork by Peter Lee, Emily Chen, Stanton Feng, and other fan-favorite artists, as well as intricately detailed maps and spot art by Joseph Lacroix. Bolster your knowledge of Warcraft lore with this striking third volume!